Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Boffinbox

3
Posts
A member registered Feb 15, 2019

Creator of

Recent community posts

Well, it's got a similar vibe to The Fantastic Game.

If I had to pick my favourite room, i'd pick the wavy room.

The AK makes me want to bunny-hop like Counter Strike, but the gravity is very high.

But yeah, you can break out of bounds, there's no real feedback when you shoot a zombie with one bullet, and the prison is large. Like, very large. You'd benefit from shrinking the map size, slowing the player down, and speeding the zombies up. This would make it more tense, because as it stands, you can trivially run past any threat.

The audio needs re-balancing. It's a nice touch to have all the questions narrated, but you can't actually hear them. Just turn the background music down, that's all.

Good quiz otherwise, I didn't actually know any of the answers, and got an average 2/8 on most categories.

I like the maze generation, it reminds me of that old 3d maze screensaver.

The maze feels a little empty in relation to the keys, coins and traps. The content is spread out, and the clunky movement makes things feel even further away.

The "remaining keys" number for the trapdoor/exit doesn't actually tell you how many keys you need. The number actually goes up when you gather a key.

I like the mini-map that shows you previously covered areas, this is helpful.